Archive for the 'Lamborghini' Category

24
Oct
10

A whole lot of updates on AK – pics and video!

Hi everyone,

this space has been left unattended for a month at the very least, but I now have the opportunity to share with you what we’ve been doing over at http://www.auto-kinesis.com. We have car reviews up with several more on deck, a multitude of photos and our first original videos!

We attended the Americana Manhasset Concours D’Elegance on Oct. 10th. click here to see our video and photo gallery of the event.

This is our first venture into cutting a video for the site. It’s more of an exercise in what we hope to accomplish in the near future.

Also live is our long overdue review of the 2011 Hyundai Sonata Limited, a car I enjoyed but learned a painful lesson about time management and the delaying of writing a review. I have several new ones to write and I’m desperately trying to avoid repeating the same pattern.

Check out the Sonata review here.

And lastly, here are some shots for upcoming features on AutoKinesis:

Thanks for reading! Keep checking AutoKinesis for more news and articles!

and visit our youtube channel and let us know what you think of our new videos.

-Alex K-

 

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08
Jan
10

car fail videos- round 2

Hmm, we haven’t thrown up some car fail videos since last March. Let’s recitfy this. Here is some enjoyment at the expense of others: (NSFW language & beautiful car scarring).

The Anthony Hamilton school of car transport.

the infamous Veyron dip.

not a whole lotta fail here, just be careful with my precious Diablo. (not actually mine, a disclaimer for the thick).

“It’s gonna be quite a smokey show.” clutch, brakes, and tires each smell differently, champ.

Hey, wow, the cameraman wasn’t a laughing asshole this time.

He’s fine, actually, don’t fret. for him, anyway. the car? well…

Now let’s flip a Fiesta with McDonald’s trays…

I think this went as planned…?

sometimes all you can do is sigh…

and another Viper done. careful, we’re not making any more.

Then there’s this asshole. the fail is his knee. ( kidding, Matt. I couldn’t resist.)

-Alex K-

17
Nov
09

Need For Speed: Shift Review

We have all found ways to satiate our car lust in the interim time that our supercar of choice is unavailable. Be it a hot wheel collection, a magazine or oft-visited website (made up of handsome, exciting and popular contributors), our greatest automotive fantasies are constructed with the materials available to us. Being just shy of 30 (renew!), I’m fortunate enough to have been a part of the generation that grew up on the magical device that allows us to vicariously experience our wildest fantasies from the comfort of our living room: the home video game console.

The Need for Speed series of games has been around for a very long time, taking its loyal fans on a tumultuous journey throughout its many evolutions. In the beginning it was a virtual cruise through Road & Track, which then expanded to different modes keen to fuel the enthusiast’s desire to perform such acts as outrunning the fuzz in a Mercedes-Benz CLK-GTR through a gothic cityscape in the dead of night. The series then went Underground, focusing on modded-out rides and pandering to a demographic that believes an aftermarket spoiler bolted to the trunk of a Honda Accord imbues it with stunning agility and street cred as it sets the highways ablaze with streaks of neon.

Need for Speed: Shift is the beginning of a new era for the series, taking the action off the street and bringing it to the track, with a focus on bringing the player as close to the fray as possible. The game puts you in the role of a driver just setting off at the start of a racing career that will take the player from tracks and events across the globe, mastering different styles and crafting a personality based on your unique driving attitude. Your race engineer is the narrative voice that gives advice and introductions for the game’s many events. He starts you off in a hot lap in a BMW M3 that determines what control setup and difficulty is best recommended for you, which you can arrogantly ignore and apply the most hardcore settings if you so choose (and later humbly reset after some eye-opening humility).

I attempted to be as pro as possible, turning off much of the assists and immediately removing the visible driving line on the track. That’s just…no. The one setting that defeated me was my attempt to play with a manual transmission, as the makers of the game chose to place the upshift and downshift buttons on the controller right above the triggers used for gas and brake, so if I wanted to upshift, my finger had to leave the throttle, and, most frustratingly, the other had to leave the brake for the sake of a downshift, which in a pinch I want to do simultaneously. With no way to re-map the buttons, (this was on the Xbox360 and I assume it’s the same on the Playstation 3), I was forced to relinquish control of the transmission to the game.

In Shift, much attention has been given to emulating the sensation of speed and, indeed, the dramatic loss of it. An in-car view is available, with pleasantly detailed interiors that can be scanned freely, with fully functioning gauges and upgradable features, plus usable mirrors. The development team seems to be aware of how distracting enjoying the interior details can be when you should be paying attention to the race at hand, so you’ll notice everything inside of the car slowly blur at speed, forcing your eyes to concentrate on the world through the windscreen. Looking up too late will treat you to the jarring sight of a tire wall or barrier rushing towards you, and plowing into it turns the screen into a distorted, shaky mess as the game does its best to make you really feel like you’ve had a serious collision. The degree of the impact determines just how dazed the perspective becomes, from the full-blown aforementioned madness, to a little color de-saturation and gauge rattling for minor scrapes. All this knocking about will reflect on the cars as well, depending on the settings you choose. If you’re going for as much realism as possible, the shunts and slams that your car endures will reflect on the body and performance of the vehicle. While there isn’t a way to fully incapacitate your car, a massive accident will leave your ride a crumpled mess with low power and skewed alignment.

The car you choose will be one of many in the 4-tier system available to you based on your driving level. Tier 1 contains cars such as the BMW 135i and the Volkswagen GTI, while higher tiers promise the chance to purchase supercars like the Pagani Zonda and Bugatti Veyron with the in-game currency you’ll earn. Being a green racer when you pop in the disc, only a handful of cars will be unlocked for purchase, and your initial funds allow for only the most frugal choices. As you progress, you will unlock more tiers, with higher performance cars, garage spots, and different visual and performance upgrades for both the interior and exterior.

As mentioned before, your skills in NFS:Shift are measured in your driver level. At level one, you’ll have only bare-bone essentials at your disposal, but as you race, you’ll advance in rank as you earn points for podium finishes and different challenges for particular races (such as hitting a certain speed or spinning out a number of competitors), as well as points earned for the two branches of driving styles that define your progression: Precision and Aggression. You’ll earn Precision points for driving the line, clean passes, and managing corners properly, and gather Aggression points for trading paint, throwing the tail out, and generally muscling your way through the grid. The system seems fairly responsive, but I spent a few races shoving rivals out of my way, only to inexplicably end up with a “Precision” badge at the end of the race because I managed to drive a decent racing line most of the time.

Tracks like Brands Hatch and Spa-Francorchamps mix in well with the various fictional tracks designed for the game.  A series notorious for its product placement has found a good medium in track advert postings and car liveries, so don’t have the feeling that the game is shilling any particular product. Some of the menus for tuning and customization could be a little more user friendly. You can paint the car in numerous configurations and apply decals, but there isn’t a way to have a design on one side of the car perfectly mirror the other, which will work the OCD of in-game car artists hard. Other than this section, your currently selected car will be featured in the background, spinning and being shown off at various angles. This is nothing particularly worth mentioning until you attempt to change the body kit in the upgrade menu, which sits opaquely on top of this animation. The kits are functional and there’s a graph that shows the difference in performance if you choose to install it, but it’d be nice to see what my car would look like if I did so, especially since if you select a kit, it is applied to the car animation as a preview, only visible through the spaces in between the menu windows.

Assuming you don’t play the game in the 3rd-person perspective, the only ways to enjoy your visual tweaks are through the after-race replays where you can also pause and take snapshots of your car at various angles, inside and out. I spent a lot of time in photo mode just for the sake of scrutinizing and enjoying the in-car details without having to worry about driving, taking pleasure in nit-picking features of real-life cars I’ve driven, and pretending to be behind the wheel of cars that I haven’t, which seems to me is the point of the game—fuel for the fantasy. Players of the game will enjoy the gameplay, but most of all, they’ll revel in opportunities, like pitting a Reventon and a Veyron head-to-head at Laguna Seca to see who’d win, even if it’s just make-believe. Even so, in lieu of the real deal, it might be a good way to settle a few bets.

 

-Alex K-

03
Aug
09

Vanderbilt Cup Autocross ’09

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Hey Everyone,

Last week, me and my trusty Mustang participated in the 2nd annual Vanderbilt Cup Autocross, the exciting addition to the Vanderbilt Cup concours d’elegance. Here’s some photos and video:

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-Alex K-

11
Jun
09

AutoKinesis is 2!!!

autokinesis collage copy

A year ago, there wasn’t even an AutoKinesis, it was just a blog that didn’t want to be called “blog,” a journal of all the things I had happen to me, which all changed thanks to some delectable apple pie.

What was once a silly blog with a silly name, then became something slightly serious, has become a chronicle of adventures and stories, a photo gallery of gorgeous cars, a forum of news and discussion, and more to the point, my own little slice of the internet that I get to hang out at and talk to you about cars.  Here’s a quick look back at all the things we got to share:

Whoo. I got tired typing that.

Many thanks to the people who make this blog happen, like Melissa for her editing (even if it’s just to point out misplaced caps and so forth) , and Victor for his photos (and both of them for being my partners in crime). Thanks for the commenters who give this blog life with their opinions, and most of all, a very sincere thank you all for reading. I am excitedly looking forward to what year 3 will bring, and I hope you all are as well.

Thanks Again!!!!

-Alex K-

15
Oct
08

The Miracle Mile

Every year around this time, the Americana Manhasset, a high end strip of shops an boutiques, holds a fantastic Concours D’elegance.

All the local exotic car dealerships come out and make their presence known, as they come and feature the best of their collections, while the local car community comes out in their finest to do the same. The result is a breathtaking combination of new and old dream cars lined up for all to see and enjoy. It is window shopping for the dream garage, and probably the only time men are dragging their wives and girlfriends to “the AM”, and not the other way around.

What is also fantastic about this event is the parking lot in the back, which sort of becomes an unofficial suppliment to the show itself. Like I’ve said before, the car community here is vast, and those who didn’t enter usually show up in a wide variety of exotics and mix together in the back with all the other cars. There’s usually a concentrated center, where the most intriguing and wild rides convoke themselves away from the main party, and you kind of discover it like Baby wandering away from the aristocratic function and finding an automotive Patrick Swayze and his crew rocking out with all the “regular” cars.

Here are the highlights:

The Phantom's Menace

 

Uncle George would be proud

Uncle George would be proud

Guy Frost's Dino

Guy Frost's Dino

Oh! here comes my dream angel baby...

Oh! here comes my dream angel baby...

...and there she goes. one day, I promise...

...and there she goes. one day, I promise...

no naked James May in sight this time

no naked James May in sight this time

Bugatti boombatti

Bugatti boombatti

Still don't know if the "S" in DBS stands for sport, spy, or sexy

Still don't know if the "s" in DBS stands for sport, spy, or sexy

''back in my day, we didn't have roll cages..."

Tommy brought this up from Vice City

Tommy brought this up from Vice City

*sigh* I just...really want one

*sigh* I just...really want one

Dad hints that the SLR 722 would make a fine Christmas gift

Dad hints that the SLR 722 would make a fine Christmas gift

I had to put a Porsche in here, otherwise V throws a fit

This is for V.

It doesn't get much better than this

It doesn't get much better than this

don't worry sunbeam, it happens.

don't worry, Sunbeam, it happens

288 GTO. how do you like me now, Magnum?

288 GTO. how do you like me now, Magnum?

Alright, Dad, we'll get you a Testarossa too

Alright, Dad, we'll get you a Testarossa too

GT-R in the wild

GT-R in the wild

The court finds you bad-ass, and sentences you to a lifetime of smoking bitches

The court finds you bad-ass, and sentences you to a lifetime of smoking bitches

Number one...

Number one...

...with a Bullitt.

...with a Bullitt.

Check out all 300+ pics at my Picassa album : http://picasaweb.google.com/Alex.Kal…i/Americana08#

-Alex-

02
Oct
08

Lamborghini Estoque: My knee-jerk reaction

Autoblog (and probably everyone else at this point) has images of the Lamborghini Estoque, fresh from the floor of the Paris Motor Show. Check them out here.

I’m hesitant to admit this, but I’m pretty underwhelmed. Like its arch rival, Ferrari, the “mighty bull” that is Lambo is indeed a sacred cow, especially around my house (or sacred non-gender specific bovine, if you’re going to split hairs). To say, as I just did, that I don’t immediately love the newest Lamborghini incarnation is akin to some as saying you’re not too thrilled with the new pope: some people would have no qualms whatsoever to express this, but such a thing causes eyebrows to skyrocket among the truly devout.

Appropriately enough, I recently had a conversation with my Dad about one of his most beloved cars of his day: the Espada. I have heard my Dad go on and on about the Espada many times, over many years, which he does in such reverie, I half expect each of his laudations to end with “…but she left me, and I settled with your mother.” I don’t even think he had one.

At the end of this recent instance, I felt that I could stand no more, and I finally said, with great difficulty: “the Espada was ugly.”

“What?” said my Dad.

“Dad, the Espada was hideous.” I said, with a choke. My brother, also present, looked on and said not a word. After a (tense) pause, my dad responded with “mmyeah, but man it was a great car” to which we all sighed and agreed with, in a stammering rabble kind of way.

And that’s how I feel now, I feel compelled to speak non-positively about another blasé, odd-shaped Lamborghini, and I can feel my stomach knotting.

I’ll qualify it now by saying that this is my initial reaction, and I’ll probably feel different when I see it in person, and I’m sure the performance figures are great, etc., but I don’t think I like it.

Whoo. There, I said it.

Incidentally, I showed the Estoque images to my dad, who simply uttered “hmm…I dunno.”
Some things never change.